Artificial Intelligence
AI in Video Games Market to Reach $11.4 Billion, Globally, by 2032 at 26.8%% CAGR: Allied Market Research
Allied Market Research published a report, titled, “AI in Video Games Market by Component (Hardware, Software, and Service) Technology (Machine Learning, Natural Language Processing, Computer Vision, Gesture Control, and Others) Genre (Action, Adventure, Puzzle, Simulation, Role Playing, and Others): Global Opportunity Analysis and Industry Forecast, 2022-2032″. According to the report, the global AI in video games industry generated $1084.96 million in 2022, and is anticipated to generate $11424.79 million by 2032, witnessing a CAGR of 26.8% from 2023 to 2032.
With the emergence of artificial intelligence (AI) technology, the gaming industry has been revolutionized. AI is widely used by game developers to enhance various aspects of game design and development.
Prime determinants of growth
The AI in video games market is expected to witness notable growth during the forecast period, owing to Increased processing power, Emergence of high bandwidth network connectivity and upsurge in the penetration of smartphones. Moreover, the emergence of 5G network and continuous demand for 3D games is expected to provide lucrative opportunities for the growth of the AI in video games market during the forecast period. On the contrary, and increase in complexity and lack of expertise are the restraint for AI in video games market growth during the forecast period.
Download Sample Pages: https://www.alliedmarketresearch.com/request-sample/225874
Report coverage & details:
Report Coverage |
Details |
Forecast Period |
2023–2032 |
Base Year |
2022 |
Market Size in 2022 |
$1084.96 Million |
Market Size in 2032 |
$11424.79 Million |
CAGR |
26.8 % |
No. of Pages in Report |
409 |
Segments covered |
Component, Technology, Genre, and Region. |
Drivers |
Increased processing power Emergence of high bandwidth network connectivity Upsurge in the penetration of smartphones |
Opportunities |
The emergence of the 5G network Continuous demand for 3D games |
Restraints |
Increase in complexity and lack of expertise |
Covid-19 Scenario
- The pandemic highlighted the importance of AI in the gaming industry, leading to increased investment in AI research and development. Game studios and tech companies directed resources toward advancing AI technologies for gaming. Moreover, as more players spent time playing games during lockdowns, AI-powered features such as personalized content recommendations, dynamic difficulty adjustment, and adaptive gameplay became essential for keeping players engaged and immersed in games.
- Overall, with the increased player base, data analytics powered by AI became crucial. Game publishers and developers leveraged AI to analyze player behavior, preferences, and spending habits, enabling data-driven decision-making for content updates, in-game monetization, and marketing strategies. Therefore, COVID-19 had a positive impact on the AI in video games market.
Buy this Complete Report (409 Pages PDF with Insights, Charts, Tables, and Figures) at:
https://www.alliedmarketresearch.com/ai-in-video-games-market/purchase-options
The hardware segment to maintain its leadership status throughout the forecast period
Based on component, the hardware segment held the highest market share in 2022, accounting for more than half of the global AI in video games market revenue, this is attributed to the fact that gaming hardware manufacturers are leveraging AI to gain a competitive edge by offering innovative and feature-rich products that appeal to a broader audience. However, the software segment is projected to manifest the highest CAGR of 29.1% from 2023 to 2032, This is due to the fact that AI-driven animation tools are advancing, allowing for more natural and life like character movements and expressions. Furthermore, the gaming industry focus on delivering high-quality content and immersive experiences drives the adoption of AI tools for content creation and optimization.
The action segment to maintain its leadership status throughout the forecast period
Based on genre, the action segment held the highest market share in 2022, accounting for nearly one-third of the global AI in video games market revenue, and is estimated to maintain its leadership status throughout the forecast period. This is because AI-powered systems analyze a player’s skill level and adjust the game’s difficulty accordingly. This ensures that action games remain enjoyable for both casual and hardcore gamers. However, the role playing segment is projected to manifest the highest CAGR of 32.0% from 2023 to 2032, owing to the fact that AI-driven economies in role playing games simulate supply and demand, affecting in-game prices and availability of items. This adds depth to the game’s economic systems, encouraging players to engage in trading and crafting activities.
North America to maintain its dominance by 2032
Based on region, North America held the highest market share in terms of revenue in 2022, accounting for nearly two-fifths of the global AI in video games revenue, owing to the early adoption of artificial intelligence (AI) technology and the high demand for video games across the North America. However, the Asia-Pacific region is expected to witness the fastest CAGR of 30.3% from 2023 to 2032, and is likely to dominate the market during the forecast period, owing to increasing investments by companies and governments for the implementation of advanced technologies such as AI and robotics.
Enquiry Before Buying: https://www.alliedmarketresearch.com/purchase-enquiry/225874
Leading Market Players: –
- Ubisoft
- Google DeepMind
- Inworld AI
- NVIDIA Corporation
- Unity Technologies
- Latitude.io
- Electronic Arts Inc.
- PrometheanAI Inc.
- Rockstar Games
- SideFX
The report provides a detailed analysis of these key players of the global AI in video games market. These players have adopted different strategies such as partnership, product launch, and expansion to increase their market share and maintain dominant shares in different regions. The report is valuable in highlighting business performance, operating segments, product portfolio, and strategic moves of market players to showcase the competitive scenario.
AVENUE- A Subscription-Based Library (Premium on-demand, subscription-based pricing model):
AMR introduces its online premium subscription-based library Avenue, designed specifically to offer cost-effective, one-stop solution for enterprises, investors, and universities. With Avenue, subscribers can avail an entire repository of reports on more than 2,000 niche industries and more than 12,000 company profiles. Moreover, users can get an online access to quantitative and qualitative data in PDF and Excel formats along with analyst support, customization, and updated versions of reports.
Get an access to the library of reports at any time from any device and anywhere. For more details, follow the link: https://www.alliedmarketresearch.com/library-access
Trending Reports in ICT & Media Industry:
E-Waste Management Market Size is Expected to reach $143.87 Billion by 2028
Fraud Detection and Prevention Market Size is Expected to Reach $252.7 Billion by 2032
Mainframe Market Size is Expected to Reach $5.6 Billion by 2032
Risk Management Market Size is Expected to Reach $28.87 Billion by 2027
Team Collaboration Software Market Size is Expected to Reach $26,493 Million by 2027